Re: 2733 HQSFX from freesound! Remember to give the artists propper credit

OGG is lossy, so converting it would lose sound quality (that's important in sound design and general sound engineering). If your using these sounds in games, that loss doesn't matter. But with sound quality it does. (Just don't convert them to DSD/DSDIFF -- you'll get files that are... oh... about... 1000 times the files original size, depending on what samplerate you upmix it to (we're talking in the MHz here).) And yes, that kind of upmixing is possible. It doesn't create any noticeable difference though. It certainly isn't a miracle format, so don't use it in games or general computer programs unless you like having your customers (along with you) waiting over 5 minutes just for the programs files to load and people running out of physical memory because the total size of the program exceeded it. And yes, with files like that it is definitely possible. Then again, my metrics were from a sound that was 21.7 MB in size and was 2 minutes and 9.28871 seconds long. Either way, wouldn't recommend it -- no one needs any kind o audio encoded at that kind of samplerate.

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