Re: FMOD with Resonance Audio in Csharp
That's really a good message. I almost went crazy from infinite testing and searching... I'll try your solution as soon as possible. And in addition, I also made some progress with setting the room properties. Here is my demo.
https://1drv.ms/u/s!AkQiPnyu5PNtgvw88_UEZrkRXjmMBA
Try it and play with all the parameters.
My demo should sound like you were standing in front right corner of an empty middle-sized room with concrete walls and a big window behind you.
We should keep investigating as long as we fully understand to the API. Whanks for cooperation.
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