Re: play_wait without freezing speech in bgt

What do you mean by freezing speech? Like you can't press control to stop it? Speech stops automatically, or what. Both of those functions will freeze your game loop so you can't walk to use keyboard commands, but they have no direct impact on speech. To continue calling your loop while a sound is playing, it would be something like this.
sound s;
s.load("some/sound.ogg");
s.play();
while(s.playing)
{
//Call your games loops here
}

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