Re: world of zombies concept demo

Yea, we expect too much, we are so negative because we are tired of stupid and simple sidescrollers and because new devs never heard of internal private testing? This is the kind of stuff you call  alpha, not finished, not ready for public and so on. It's not the kind of stuff you post to impress others. Even  if I ignore this guy's past completely, what's the point? When you base the game on another source, you have to make a lot of changes before you post it. Before that, you invite testers to help you, then you can release the game. People need to stop getting excited because they change a few lines, add a feature and are like oh hey this is ready for posting now. No it's not. Did you ever see a successful developer starting out like that? Everybody can do this while learning programming, but there is no need to post this publicly. @22 if you are so easily offended, then perhaps development is indeed not for you, because it is not just coding. These guys who are like oh be positive give him a chance probably never developed something outside of the blind community. If you did, you would know that people wont give you a chance, they will write honestly about your program. If it's garbage, it's garbage. If it's excellent, it's excellent. Imagine yourself developing audio games in this small community, and one day you develop a general purpose program and post it publicly. If you are used to this forum, you will expect much more positive feedback, and when you don't get it you will no longer be motivated to develop. This is why I believe everybody's honest opinions about a game should be accepted. Not everybody can develop. It takes a huge amount of patience.

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