Re: evolve, a new incremental game
I'm afraid I'm really not getting how crates worked, I assumed they'd let you sell more of a given resource, but it seems even when I build and assign them not a lot is happening, and I can't sell them even though they list the sell prices.
Perhaps this is a case where the columns on the UI make the system harder to understand.
As it is, I really wish there was an x1000 button in the market since I keep having to hammer the sell button as my basic resources increase faster than I can sell them while I'm waiting for more advanced resources like knowledge to progress in the game.
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