Re: GDE Game Development

Hi Charles. Yeah all this is possible. As a matter of fact I helped someone achieve this  not long ago.

The walking speed is just an audio file playing. So you would need to change the speed of the audio file. Just increase or decrease the tempo in something like audacity.

The random footsteps can be done by setting a variable to a random value and then playing a walk sound depending on the variables value.

Then setting the variable to a new random value on an audio finished event.

This could do it. Depending on what event the walking sound is being played in

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