Re: An implementation of bgt running on the .net framework
@11, I understand, but as I said, I personally think that continuing this, or at least publicizing it, is only going to stir up conflict and drama. But if you want to, go ahead -- I've already warned you about what I believe will happen.
As for wrapping it, no, I can't, because I don't like the AngelScript API; its far too overcomplicated and weird for me. I'd rather use the Lua C API with a C++ bridge. (Speaking of that... perhaps sometime I can try that, a Lua version of BGT. Interesting thought.)
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