Re: HElp with Making Megamek/Battletech ACcessible
I haven't looked at it in a while, just because we were facing some fairly significant challenges with how to handle the hex map, among other things. The basic text command setup I was using does work and is in the main codebase, but it's not as pleasant to use as it might be.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector