Re: How big of a deal are 32-bit builds?
In windows I still build for 32-bit. I just don't see any advantages to making my games 64-bit. OSX I build 64-bit, but you sort of have to.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector