Re: The Vale Demo
Some feedback regarding the demo, which I really love:
Menus have an empty option at the top
Heavy melee attack has a reference to the controller in the keyboard controls menu
Selecting a menu item in keyboard or controller help produces a continuous select sound, as long as the key is held down, space bar for the keyboard.
The shepherd is mentioned as a woman during the intro of the fur quest: A blind girl and a cloaked woman
You continuously prove me right with each subsequent release that there's a huge potential for this game. Awesome sound design as always. Thank you!
Oh and extra thanks for the difficulty levels, completing the Raiders and Knight tutorials on hard is incredibly fun and satisfying. Thank you for listening to our feedback.
Edit: Agree with #10, hard is not as hard as it should be. Projectiles should be really annoying and make you lose your rhythm, which they currently don't. Bring 'em on
Edit 2: Forgot to add: Could you please make sure that keyboard/controller hints are only spoken once? Hearing what to press to select and to go back in menus when you select a menu item, for example, is a bit too much in my humble opinion.
Rob
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector