Re: Rock, paper and scissors!
it works perfectly here. three suggestions:
1. Make a small pause when the computer selects an element and have the speech announce what it was after the sound finished playing, so its a bit more surprising and interactive.
2. Lower the music during game play if possible
3. Have sounds for different losing or wining events, like crumbling paper when you choose paper and computer chooses rock, or paper being cut when one chooses scissors and the other paper, and so on.
given your level of programming I don't think this is very hard to do, you already have achieved a lot and congrats. !
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector