Re: Lucia - OpenSource AudioGame engine written in Python

our initial thoughts about the rotation system, was that we would use what was specific to the backend in question.
So if you used bass you would use their way of doing coordinates and if you used openal you would use theirs.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector

Reply via email to