Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
I'm not sure how I feel about the skill distributions in Manamon 2. The game now has a synergy feature so that steel manamon performing steel moves hit much harder, which is great, but then you find manamon that have tons of moves, but none that match their type. Case in point, I started with the water manamon, and he doesn't even get tidal wave until 15, or this poison manamon I just caught which has 4 moves, standard, effect, effect, then another damage move that does shadow? Just seems kind of odd that manamon would start out with moves which don't match their type -- kind of like being able to jump a car with a lighter, but not being able to light a cigar until you go get an add-on to the lighter.
Kai
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