Re: Oh shit with cheats, finally?
@12:
Nah, as that would require the following, unfortunately:
1. $150 or $100 a year.
2. Me to have a Mac or someone else who did (I have the latter, but there's always item 1). And even with someone else who can compile for Mac for me, that version would lag in updates because I'd have to wait for them to be around.
@13:
Well, when coding the cheats initially, I processed spawning things before the expanding -- yeah... again. Just proves that this wasn't as well thought out and balanced as a formal release would've been. I'll address that too to make sure that expansions happen before spawns. Why I didn't do that boggles my own mind.
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