Re: Manamon 2: Impressions Thread
Hello,
So I have to say this. With the latest change to switching, battle mechanics after a manamon death are broken. Now when an opponent kills your manamon, and you send out a new one because of that, they get one more free hit at it. While using up a turn for regular manual switching makes sense, the current system does not, and dramatically alters game balance. Replacing a dead manamon is not regular switching and should not be treated as such.
I also think I discovered a bug. When I was fighting the glimmeroto on the princess's team in the rematch, I sent out my jagzium, and it hit it with necro jab. But when I checked the health, it had 0% health yet still was alive. I assume htis isn't intentional?
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