Re: AudioGame Collaboration: Should We Do It?

- You could make a version of Candy Crush.
- You could make an adventure game with objects in each room that you can interact with, and there could be little mini games. For example, if you are a knight at a tournament, you can do jousting, where you need to raise your shield and position your lance and horse correctly. There could also be detailed entities in each scene that anyone can add depth to. For example, talking to a merchant could yield details on their life. It would allow multiple levels of coding knowledge.
- You could make a text adventure game with sounds. Like World of Legends or the Waists, but with sounds.
- You could make an educational type of game with different minigames demonstrating different science or physics concepts. For example, if the game was showing Bernoulli's principle, you could have Romans making a set of pipes down to the city from a mountain lake, and they can't make the water flow too fast into each house.
- You could make an arcade setup, where you are some person walking around and accessing different games people have made, and collecting points or achievements from each game.

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