If you want a side-hustle, Fiver as long as you know your limits on that platform and know full well you're willing to work up from there. If you want to go big, consider publishing to the independent sound libraries. If you really want to get serious about sound design, first training, then gear. Or purchasing pro-level effects then re-mastering sounds out of that.
Needless to say you need to sell yourself with a visually appealing website. It doesn't need to be super-flashy, but it can't be all that wordy either. You have to be your own advertiser a bit. No one is going to pay substantial amounts to some random guy on the street, and you also can't jump right in like you own the place either. You do have to start small, because you do need a bit of a reputation if you want to be taken seriously by people who will certainly think twice before hitting that paypal button. They are going to want to see testimonials. A resume. How many years of experience you've had. And yes, that will mean doing some free labor. Fat chance your first gig will be a substantial paid one.
This isn't just for you personally it's hard advice for anyone, this is starting a business we're talking about after all. It also dispels any myths about make it big in minutes or any similar false promises that spring up.
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