Re: Alter Aeon classes for caster and mass damages
Yeah; area spells look impressive but honestly aren't. I'd say for the most part you should focus on damage output which actually gives you a lot of flexibility in comparison to trying to deal damage to tons of mobs at once. Channelcasting is a thing for mages if you need to reserve mana and have a good group backing you up. Solar flare is a great trade off if mana is a concern because it uses bottled light, so if you have tons of suncatchers at your disposal you lose very little mana. Spellstaffs are a thing too; the general problem I have with them is that they don't provide the same kind of effectiveness where spells are concerned as casting the spells directly, but if you need to get out of situations in a pinch and you must attack a few mobs at once that would be the way to do it.
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