Re: Creating a code free RPG using Sable (video 13), by Ebon Sky Studios
Hi Paul, I would like to ask you a question about Sable, which is about translating the game into other languages. Let's say that I build history by inserting dialogues in Italian, which are read by Sapi or Nvda. Have you thought of a function that groups all the dialogues, so that you can translate them all into English, thus creating a multilingual game? Thank you.
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