Re: New Class, Areas, & Features!
crescent wrote:
Maybe its just me not being into the constant quest style, but I'm having trouble getting into this mud. It isn't bad, but I seem to prefer a heavier rp side, rather than just questing.
I personally have never played a roleplaying MUD so I'm not familiar with what those kinds of MUDs offer, but I'm interested in implementing more features for players who enjoy that style of gameplay. I've been slowly compiling ideas but would love to know what kind of features you enjoy having as a roleplayer to see if it's something I could add!
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