Re: CityInc: an accessible passtime for micromanagement gamers
Sadly, I think you're going to have to enlighten me on that. I'm sort of under the impression that actual cost is hidden, and that probably has to do with the fact that the cost increases with the amount of buildings you buy, meaning that buying 25 roads is more expensive than buying 1. If you do discover a method by which to obtain the cost, let me know and I'll probably stick that in post 1.
Edit: just in case that line wasn't entirely clear, that means that every road you buy increases the price of the next one, so buying even one road after you've purchased a road makes the second more expensive, which makes buying 100 banks a slow, cumbersome process.
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