Re: Representing 3d Staircases? (Python)

@2. When you suggest using an array to hold a tile and it's distance, do you still keep the RLE in the picture? Are those mutually inclusive? From what I read about the algorithm it really is a toss up, that is, you can and couldn't do this.
You write the following:
Concretely I'm suggesting 3 arrays, tile, start, stop, that represent the parts of the tuples.
I have difficulty following you hear. Do you mean 3 arrays? 3 tuples? Can you elaborate? Also, wouldn't the start and stop arrays have to hold information as to what tiles they are responsible for?
Those are the questions I had right after reading the post... I'll continue researching and will come back and reread it again, just in case something else jumps out at me.
@4, does JFIMA support jumping? If so, how did you handle slopes while the character's are in the air? What if the player performs my example from post 1, that is, stand next to your staircase and then jump onto it, how would JFIMA handle that?

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