Re: Let's make an audio game engine!

this post will little be long so apologies.
@55, go and use C++. noone will stop you.
but when you want to compile it on android or so, you should abstract it to java and write a java app that can run your game (as far as I know).
also, before you start coding your project, I advise you to at least try to compile a game made with c++ for all the operating systems that you intend to redistribute your game for
you will see you need different cross compilers, somehow debuggers (the behavior may differ sometimes in sdl), and so on and so forth
about creating a window, if coding a game is all of this, there wouldn't be so much clones available.
you need keyboard handling, other events, audio manipulation, memory management, somehow threading, and so on and so forth.
if you think that you can do it, then go for it.
maybe you say SDL has all of these, but I have to tell you that SDL is an abstraction on top of those operating system API stuff. the coding, design and implementation of your engine will be your responsibility, and thats not as easy as it seems.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : rkruger via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector

Reply via email to