Re: Battle of the Hunter, 2D endless survival game
The weapon system is based on how big the animal is. An animal's size will affect how much range on the x axis your weapon can fire at it. For example, sicn the lion is 5 squares wide, say the lion is at 0 x. if you are at 3x, you can still hit it, because you are within the range of its size.
Also, to clarify. When you create the cooking fire, it will spawn at 0, -10, in the safe zone. However, I'm planning for this in the future to be placed whereever you want it to be. This will allow you to camp like places near the spring, or other areas on the map.
I am still trying to fix bugs, so features will not be coming immediately. I still need to fix some sound glitching issues, so these suggestions will probably on hold. Also, keep in mind since this is my project, I might not get to all suggestions that have been brought forth.
Thanks.
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