Re: Sable Alpha is here!–free to download for Public alpha testing!

Fluffy, here's how the brush size works.  If it's set to one, pressing Enter will change the terrain directly under your feet to the selected type.  If it's set to 3, it actually works like a 3 by 3 grid.  Think of it like you are standing on the number 5 key of a phone key pad.  The 5 key, and all the surrounding numbers: 1, 2, 3, 4, 6, 7, 8, and 9 will all get filled in with the terrain.  You can test this by moving to the edge of a map, like the left edge, and try to put down a terrain.  It won't work until you move one tile to the right, so all spaces around you get filled in. 

Servior, it's becuase Windows defender likely ate your .exe file after unzipping the zip file.  Put the zip file into a desired folder, then follow the instructions near the top of the documentation HTML file to add that folder as an exception to Windows Defender.  Now if you try unzipping again, the .exe file should stay there.  The same thing happened to me, but the documentation addresses this in the first heading or two. 

Also, is anyone else having trouble making a starting party size of one?  When I create a specific namedd character, and assign him to the Warrior class, entering Debug Mode still starts with at least 3 characters no matter what I do.  I don't get it...  I want my test game to start with one character, and then find others in the world that can join the party.  It's not working right though.

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