Re: how far have we really taken these rules on the forum!

DanGero, please don't inflate the situation any further than it is already.
Someone tried this a few months ago and it just sort of fizzled and died. The same thing will happen now, I'm sure.

It's simple. If you want to break Apple's terms of service, or you want to engage in piracy, or you want to bend the rules to your heart's content, just don't do it here. Saying that you have a torrent, or that you've made a skit, is not grounds for punishment. Telling people how to do it, where to get it, how to set it up, is problematic.

Funny you should mention AA. When I sat down and thought about it, I realized that I feel much the same way about it as I do about CP. Guess who hasn't played too much AA in the last year and a half?

Rhythm Rage is a problem too, I agree.

Please, do go on. Knowing that we don't want to encourage piracy, please do keep bringing things to our attention. You believe that we'll have to say "Oh my god, you guys were right all along. Our bad. We'll dial it back. Sorry about that", but the truth is quite the opposite. If anything, there are probably some games and projects floating around here that really shouldn't be tolerated, and if you want the clamp to tighten considerably, go on trying to prove the same tired points.

The fact is just this. You have already lost the piracy argument. My advice, and I mean this in the best way possible here, is to just not go out of your way to break rule 3. This whole "let it slide" mentality is something you're trying to weaponize, but it's going to turn on you. Because on the one hand, you want certain games and assets and practices to be allowed; and on the other, you're demonizing us for not cracking down. Well all right, there's an easy solution to this.

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