Re: Battle of the Hunter, 2D endless survival game

I think that most of the crafting shop stuff should cost a lot more resources than it does maybe klike, 10 times as much. As it is you can play for like 5 minutes grabbing items and make almost everything there is to make which makes the long term feeling of the shop kind of sad. Some other items ideas:
Skinning knife: costs 8 metal. If you can make animals generate corpses on death you can make it so that you can skin the animals to get hides which will let you make:
Hide Armor: Stitch together several hides to make a piece of hide armor that will absorb some amount of damage from an animal attack. It wouldn't be complete protection from the attack. After the armor takes too much damage it is destroyed so you have to make more.
Skinning knives have a chance to break each time you attempt to skin an animal.
Trap: Since the animals move in a very predictable way, you could craft traps on a square using some rope, which could be made by combining 15-20 grass into a rope, and some wood for a sort of stake, and maybe metal for a blade if you want it to do dmg. At least it could pin the animal in place for a few seconds maybe?
Arrows: Your bow seems to have unlimited ammunition right now so it is obvious that we need to be able to make arrows. If you were to use the arrows on a fire, it could make fire arrows, that do less damage but cause some residual damage over time effect on animals it hits.
Shovel: costs 12 metal. Use this to dig for rocks during downtimes. You can throw rocks at animals to do some damage to them

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