Re: accessible PSP Games?

for megamind, the movement is topdown, meaning you can move either forward, backward, left and right. to activate switches, you have to press the triangle button if you are in front of it. basically you have to walk around while pressing the triangle button to see if there are any interactables around. also sometimes the blaster can be useful, because you'll hear an impact sound if you are facing a direction and there is a wall in it. however, your blaster have a limited ammo so the only way is to memmorize which way to go. sometimes, when you are going in the right direction, you'll hear some little beeps, which means you've collected items that is used to learn new abilities, but I haven't got in to a part where I can do so.
as for the audio, unlike the PS3 / X360 / Wii, when in game play it has less voice acting besides enemy grunts or if you did something like when you are jumping like crazy. other than that, the cutscenes are basically just the same like in other versions of the game.

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