Re: infini crawl, text dungeon crawling rpg similar to the wastes.
I'll take a look at the button thing, that is weird. But I always use the b key in NVDA also to go between buttons, I never noticed this. I wonder how long it has been doing this?
The visual display on the xp to level looks ok to me. It may be the aria label that got populated incorrectly. Probably a copy/paste error, I'll check it out.
Indeed the seasonal enemies, do spill over into the regular zones. The lost cannibals are an example of this. The previous seasonal events had similar things like Sentient Invasive Plants for the spring event and Stray Reindeer for the winter event.
I didn't notice the enemies spilling over into the first scene of the next zone though. That is weird. I'll check on that as well.
When you are ambushed during a rest, you should have to hit rest again to keep going, depending on when you were interrupted during the rest, the amount you would have healed before the ambush would vary. But, you should only need to hit the rest button one time after that to keep resting. Unless of course you were ambushed again. I'll see if I can recreate this issue and figure it out.
Thanks for the bug reports everyone I'll get on them as soon as I can
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