Re: The last of us part ii discussion

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yeah that's a good strategy. I liked and did not like the story. Over all I'd give the game a 7. I didn't like when action segments got interrupted by flashbacks. The accessibility features were great.  accessibility improvements can definitely be made, but this is a very, very good example of a fully accessible game. Gameplay was smooth and killing people/infected in different ways was interesting.
The gameplay got boring after a while. The game really is a story driven game and the story was hit or miss depending on how you look at it. Some characters who had a lot of potential like Jesse got killed off really quickly (I didn't like that). I did like Lev. I didn't like Abby's character, but I liked the things she did like helping Lev, finding Owen etc. Killing Joel (who was the main character of the first game if you didn't know) like that just doesn't make me like her. + Joel plays basically no roll in this game. Yes, he is mentioned a lot and talked about a lot, but he himself makes like 6 appearances during the game of which 4 are flashbacks.
Sometimes the game felt like a drag (sometimes the game was just a walking simulator for like an hour), but I did like Ellie and Dina as gf's and seeing their relationship evolve was satisfying to watch.
I myself am satisfied with the ending. Ellie had the chance to kill both Abby and Lev, but she didn't kill her and that ended the revenge cycle. Dina left her, which, honestly I would do too after what she had been threw. And the fingers, that was sad, but she'll live. And that's the important thing. At least that's what I think.
You might think I am shitting on the game which (as a big fan of the first) I am, but the accessibility features + gameplay truly are really great.

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