Re: is there a better way to do this? (bgt)

@4, I think so. let me see.
so, you are telling the program that if the player starts to walk, restart the timer, but anyone could have  found that out.
I feel like i'm missing something here, I don't know. I haven't been sleeping since yesterday. so, erm, if my brain goes wacky wacky woooooow, rofl idk.
and, thanks @2. great help. I will look at the languages section. maybe wen i'm learning, I will try to push bgt to its limits. wha hahahhahahhahahaha!

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : pool via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector

Reply via email to