Re: Why do people still use bgt?

Why does BGT constitute laziness? Why doesn’t unity carry the same weight? After all, it is still a game engine, or a framework to build games on.  Why do the mainstream languages not carry the same connotation? After all, typical games are made in something like C++, so why isn’t everything else not considered lazy? Laziness defines effort. It does not define the tools you use. This is why, though dying, BGT is still capable of producing some amazing projects if people put their mind to it.  I can go frown down on somebody else for using C-sharp over python for game development. For me, they are lazy, At least by your standards.  You cannot automatically label something as taking a lazy path out. You condemned me for being foolish in another thread, and now I must do likewise. It is foolish to put a general label on the language and not on those who use it. Even then, such a label rarely applies to all of the community, as it is highly subjective and is impacted by individuality

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : MichaelJ via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector

Reply via email to