Re: creating status sounds in python
This is awesome!
So is pitch bend different than just changing the frequency and creating a new sound object?
I think you could create a pitch bend function by adding a for loop making the number smaller each time that the array forloop runs...
about the module above, there is a strange bug that happens when you import sound_creator() into another module with pygame already initialized. The frequency is an octive lower than it should be. So 440 is really played at 330. The odd thing is that without pygame initialized, it works just fine. Do you have any idea why this is?
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