Re: Fury Driver - Moonwalks: the full version is finally here!
@connor142: First of all, thank you for giving us your impressions of the game.
During development, I did a little research and read feedback about Blind Quest being "the game of healing potions" and about the fact that pressing up arrow continously was very frustrating, so I made adjustments to the combat accordingly. If we see other people complaining about certain aspects for this game, we'll make changes accordingly for future updates or installments.
From what you're saying, it seems you're looking for a game that challenges you. I aimed to make a simple game that focused more on the story and the atmosphere, so your complaints are perfectly justified.
I decided to play it safe with the difficulty because if you screw that up, either with puzzles or racing, I feared that players would get frustrated and not finish the game.
Now that I have more experience and confidence in making games, since this is the first published full game I made, I think I can pull off something a little more ambitious and convincing in a future installment of the franchise, especially on the racing sections front.
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