Re: Francis Cannons, by Aprone
Assuming I understood the rules correctly, I found a minor bug.
When a card is wearing an armour and a new card is given to it, the armour is replaced.
In my opinion, it should be strengthened.
However, if this is intentional, then you can add an insane difficulty where:
The armour is strengthened instead of replaced.
If a card's armour reaches 21 or more, the game is instantly lost.
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