Re: Paladin of the Sky, new full length audio game RPG
Hi,
I really don't get what some people have against the magic system. I did struggle a bit with it at first, but now I'm able to cast perfectly most of the times. Honestly, just because something is more difficult than normal, it doesn't have to be changed right away. Pressing a button when a tone reaches a certain pitch would be way to easy, and boring too. RPGs like Final Fantasy have these quicktime events all the time, and sighted players don't get it right every time either. That doesn't mean it should be taken out of the game though.
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