Re: The Synthizer Thread
Yeah, it's in the release notes. I had to yank the ability to read object properties because insert essay about how shared_ptr isn't a trivial layout type and something something something spinlocks that results in reading them possibly causing audio glitching.
Seriously, there are things man was not meant to know, and the subtleties of lockfree and waitfree programming for hard realtime requirements are worse than Lovecraft.
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