Re: S.E.A., watercraft simulator
@12
Thank you so much for your kind words. I will say that I have a roadmap for upcoming releases, and that aquatic creatures are a major part of it. This includes dolphins, gulls, and whales. Ideally weather and time of day effects as well. This will add to the variety of the sounds you hear while boating around. They will sound just as synthesized as everything else. Ideally I'd like to create an entity system so each individual creature has its own unique behavior.
To answer your question about a spoiler, for now you may want to check this reply I made to friend asking the same thing. Hope this helps!
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