Re: S.E.A., watercraft simulator

@37 I hope that in the place of markers, they are stopped in time. Because it happened to me once when with a friend we were playing "el caminador" and we found an arpeggiator that played an incredible melody, and we saved it in a marker. when we loaded the marker, the original melody had disappeared
When you have the animals ready, you could add animals such as sharks, octopuses or (other types of things according to the roadmap) that cannot kill you but that do give you some sound and visual effect apart from hitting the submarine and making it more difficult to escape from them

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