Question about looping menus

It's pretty well established that menus that loop from from the bottom to the start again, e.g. if you're on the last item pressing down takes you back up to the top instead of just stopping at the bottom, are a pain in the ass if you're trying to use a menu guide and memorise where you are and how many presses are needed to reach certain menu items.

But there are increasing numbers of mainstream games where you don't need to memorise by counting presses, because a game has fully narrated menus or full screenreader support.

For those games, does whether menus loop back up to the top matter or not? and why?

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