Re: Intrigued by Chinese MMO's
Actually, Drealand is more pay for perks. The main game, side quests and the like are perfectly doable with donations; I've done them. It's just that progress is super slow because the game gives you, or at least used to, a very small amount of exp per kill compared to any western rpgs I've played. A VIP card allows you into a private exp area, lets you gain currency via some missions, and has other perks, but the game is playable without one. ROTK, on the other hand, is definitely pay to win. THere's no way to progress without paying.
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