Re: Manamon 2: Impressions Thread

mara wrote:

Actually, when I was designing the phone side quest, I had one thing in mind.
The player would again be able to report hypers to Alozza, just like at the start of the game since the player promised they would call her after encountering hypers.

Okay, but what exactly do you propose that the player would get for doing it?
While cash flow is certainly starting to ramp up by that point in the game, 1000 gold is still a nontrivial amount especially if you didn't get the golden metal the first time around. I'm assuming there would be no bail-out mechanism like the man in the airport during the Sangora sequence, so this would be coming straight out of the player's pocket just as you return from a long dungeon crawl when you probably need all of the money you have in order to stock up for Eternity Studio.

So what would be in it for the player?

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