Re: Full-Fledged Audio RPG: Seeking Help
You *can* do most of this in BGT. (*Hides "unfinished" campaign scripting engine for Sengoku Jidai*)
But should you? Eh.
Back in the day, I started using the word "Specificode" in my notes, whenever I'd come up on a game mechanic or feature that looked like it'd either require an annoyingly specific chunk of code or a completely different engine to add. That I made up a word for it should tell you how often the issue comes up when designing something on the order of this project. (Strangely, a quick search of this computer only came up with 3 results, all of which are generic notes files copied from my PACMate.)
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector