Re: Swamp, zombie FPS by Aprone
So I've known this for a while, but if zombies die to the hurt zombie command, it does not fire a kill event.
I mention this only because I was testplaying the campaign I'm working on, and was doing quite well... up to this tricky bit where you're in a maze, full of Stalkers, being chased by an enormous Kaijuu-esque monstrosity, and you need to kill a level 100 Raider to get the means of escape.
After loads of careful planning so I'd have enough med kits, armor and ammo, and a lengthy chase during which I only put just enough distance between myself and the monster to get a few seconds in which to shoot the crap out of the cornered Raider... my ally swoops in and decapitates him with a machete.
Good thing I saved right before this part.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector