Re: Some tips for people trying to start out with game design

Hello,
I might have to crank out dragonflame and see if I can get something, ur, cooked up. Yep, bad pun, as far as flames and dragons are concerned.
I don't want to do a boring guess the number game though as my first, nor do I want to make the next biggest audiogame blockbuste. I want to do something that will just break the mold a little bit, but not that guess the number, noooo.

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