Re: Swamp, zombie FPS by Aprone
Okay, firstly a SCS question that may be a bug or a misunderstanding on my part.
I'm setting a number like so:
set var rand=[random/1/10]
debug=[rand]
if rand>2 then if rand<5 then radio=Something happens
My understanding is that this should execute only when rand gets set to the numbers 3 or 4. Am I right? This isn't the way it's working currently.
Also, regarding someone addressing the issue of storage characters and such like. How about a space in the armory on map 5? So you have to go to map 5 to begin with, something not everyone's brave enough to do. Then there could be an option on the safe zone menu to store items in the armory. Even if it's only 3 or 5 slots each, that could be somewhere to store each player's most valuables. Just an idea I had.
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