Re: Swamp, zombie FPS by Aprone

Sadly, I don't think it's something you can add a new feature to fix. It's a great game, and for those who play it, it is too much of a great game. There's no other game like it available to play, and since it's quality and it's mechanics are so unique to swamp, people find it hard to play anything else. Sso then you get a game that's filled with restless players who crave and demand more, and day after day it is denyed them. They pick fights to try and stir up the repetitiveness because they've already squeezed the enjoyment out of what they have. I don't think swamp's English community would be so badly represented if there were even one other game that followed the same first person 360 degree motion that swamp uses to explore its world to give us somewhere else to stretch our legs, so to speak. None of this is Aprone's fault, he gave us something great, and ignited a flame that turned into a blazing inferno, but now that i nferno is being choked because it has no where else to spread. With each new update, Aprone tries to put in some new game mechanic, which in their own right are mini games. I really think swamp is at a spot right now where it can sit pretty well defined as a masterpiece with the occasional bug fix patch. Would any new feature truly make swamp a completely new game? Wouldn't that imagination and time be better used in creating a new game that is encompassed with the same charm that swamp first provided? I for one think so. I don't think this makes swamp a failed game because I'm not saying it should go down. I just think it's time to set the corner stone for a new cathedral, and allow swamp to stand as it is, a completed and well admired revolution.

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