Re: what language to code a text adventure?
Why are we downgrading exactly? "You should downgrade" has successfully hit every single one of my horrible idea buttons, so I'd really like to know what they did that makes you think this.
When a language gives you something new to deal with, it is usually for good reason. If the designers of that language are idiots, this may not hold true. I doubt the designers of the language are idiots in this case. But unless you're looking at something like Python where half your world is only available on the older version, having new programmers to the language start on an older version isn't usually a good idea. So I'm curious. Why?
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