Re: dotnet mud client: Can it be achieved?

Hi,
Lets see. I'm using byte arrays to hold send and receive data. I'm using string decoding.encoding to make it human readable, or to convert human readable to bytes. I'm using System.Net.Sockets.TCPClient to connect, I'm using TCPClient.GetStream() to get a network stream and assigning it to a network stream object.
I refuse to give anybody code that might be used in production...I'm sorry!

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