Re: Audio Interfaces and Systems

Two more attempts, and I verified that these two do have panning... although I guess the overload still makes it useless:
http://sik.titandemo.de/.junk/audio1.ogg
http://sik.titandemo.de/.junk/audio2.ogg

Second attempt was me trying to see if it's better rendering the floor as a series of beeps rather than a continuous line.

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector

Reply via email to